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Yahrintath

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Yahrintath
Alternate names: Yarentath, Yarentat, Yarentan
Symbol: YahrintathLogo.gif

A three lidded eye.

Zones: The Exalter, Maker of Kings, God of Aspiration, Innovation, Change for Personal Gain, & The Pursuit of Greatness and Martial Prowess
Avatars
Known Avatars

Yazagtep, Ukanti High Priest of Buleauten

Dogma
Thou shall not suffer the world unchanged.

Thou shall not suffer the veneration of other beings.
Thou shall not suffer offence to kith, kin or king.
Thou shall not suffer offence to Yahrintath.
Thou shall not be content in and of yourself at present.

Classes
Exalted Aspirer - Waker - Yahrg
Temples
The Hall of Innovation
Holidays
None
Artifacts
None
Symbols
Along with the three lidded eye, the colours purple, regal blue and black, as well as the number Twelve are sacred to Yahrintath. Further the concept of Flesh Chronicling is representative of veneration of Yahrintath.
Demigods
None
Heroes, Recurring
None
Products
{{{Products}}}

Yahrintath (/jA.r\In.t{T/ or YAR-RIN-tath), The Exalter, Maker of Kings, God of Aspiration, Innovation, Change for Personal Gain, & The Pursuit of Greatness and Martial Prowess. Yahrintath is a selfish and greedy Deity who lures his followers into giving him their life force. He does this by tempting them with inspiration via a ritual called The Eye of Yahrintath. He originated in Buleauten from the Ukanti tribe of barbaric Humans.

Yahrintath began as a minor Deity of the Ukanti tribe, when there still existed a rigid caste system. A group of revolutionaries who venerated Yahrintath bound together and waged a hidden war against the leaders of the tribe at the time. Before long Yahrintath had grown to become the second most powerful Ukanti god, and eventually he had all trace of all others removed, making himself sole god of the Ukanti.

Contents

Traditions and Rituals

The Eye of Yahrintath

The ritualistic carving of a third eye into the forehead. This is done to gain inspiration, whether it is for art work, literary success, a new martial form, or even the right phrase in a conversation, Yarintath cares not. Simply the fact he has drawn another thrall is enough for him to grant the wishes of the follower. However, the height of inspiration given becomes addictive to many, who ask for more and more, slowly losing themselves to Yahrintath who leeches some of the life force each time the Eye is invoked. If 12 Eyes in total are invoked, the person is lost to Yahrintath, and they become an Exalted Aspirer.

Flesh Chronicle

The veneration of aspiration itself is veneration of Yahrintath. As such, the followers of Yahrintath (and in turn all Ukanti) ritualistically record their life accomplishments on their skin via scarring. For males this includes martial, artistic and politcal accomplishments, and for females this includes artistic, marital and child bearing accomplishments. For females it is considered an accomplishment to wed a male with great accomplishments, so bearing the name of a great male makes a great female. Similarily, if a male bears the name of a female who bears the names of many children, he is a greater male for being very virile.

Furthermore, when someone who participates in the Flesh Cronicle dies, their family has them skinned, and the skins tanned and sewn into a 'book' that contains the skins of their ancestors. This Flesh Tome is the single most religious item a family can own if they are a follower or Yahrintath. It is the equivalent to a family holy book.

Further still, it is seen as a great achievement for a family to add a skin containing several Eyes of Yahrintath, for it shows great reverence.

The Finite Chime

The inspiration and depth of imagination of Yahrintath is sometimes hazardous to his followers. Dreams are said to be when he 'speaks openly to them' but if Yahrintath should ever 'finish a conversation' with someone, they would be claimed by him. For this reason it is seen as fatal to be woken naturally, for one would witness the end of a dream in which they would see their death. As such, the Ukanti have a massive brass ringing chime, known as The Finite Chime in the centre of the Hall of Inspiration, watched over by a special priest known as a Waker.

It is the Waker's duty to ring the chime every morning very early to wake everyone in the tribe from sleep. He is the sole person who it is believed should be allowed to wake naturally, although precautions are taken so that he is not claimed by Yahrintath early (See Waker). Due to this ritual, it is not uncommon for Ukanti to be slightly fatigued for most of their lives.

Social Role

Theology and Philosophy

Yahrintath calls for selfishness on a mental basis. To follow Yahrintath is to give yourself over to the concept of self betterment, not in morality but in ability. This quest for betterment can be in any area, for any reason and done with any means. However, despite this, eliminating competition, unless that is what you are trying to get better at (e.g. a warrior gets better when he eliminates the competition), is seen as a shameful act as it is not making one better, but simply removing those who are better.

Boastfulness is important to Yahrintath, but so is knowing ones place. If another simply is better then a follower, it is that followers duty to respect the other yet strive to better them.

Extended Dogma & Commandments

  • Thou shall not suffer the world unchanged. Thou shall strive to change the world to better suit yourself.
  • Thou shall not suffer the veneration of other beings. Thou shall not worship any other than Yahrintath.
  • Thou shall not suffer offence to kith, kin or king. Thou shall allow no slight to ones family or better to go unpunished.
  • Thou shall not suffer offence to Yahrintath. Thou shall allow no slight to Yahrintath to go unpunished.
  • Thou shall not be content in and of yourself at present. Thou shall never believe oneself to be as good as you can be.

These five commandments must be upheld for the glory of Yahrintath!

Art and Culture

Manifestations

Artifacts

Avatars

Demigods

Heroes (Recurring)

Holidays

Priests

  • Exalted Aspirer: Exalted Aspirer class of enlightened priests.
  • Waker: Waker class of lone-priests who perform the Finite Chime ritual.
  • Yahrg: Yahrg class of artist warrior priests.

Temples

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