I am Modroben, the most powerful Deity in the world of Theonosis. I am also this site's owner and webmaster.
Collabor is a wiki-based worldbuilding game. Players take the role of a god or goddess and develop a fictional world through creative expression in art, literature and any other medium they like. Prizes are hidden within the game, so players can win money just by contributing content.
How do you play?
It's very easy, you just start editing this wiki. Pretend it's like a fictional version of Wikipedia, one that documents a fantasy world that is five times the size of the real world. Just start describing heroes, kings and villains.
Though you don't have to, we'll assume you want to play a Deity. A Deity is a god, something akin to the figures of Greek mythology. Rules for Deities are described at Theonosis:Deities and on pages linked to from it. You'll want to the describe the Avatars, Artifacts, Temples and other objects and ideas sacred to your god. You do not, however, have to limit yourself to your god, and you may write about anything in this world.
Don't worry about these rules. Skim through them but just go ahead and get started. The rules are designed to make this setting universal. In other words, as long as you are participating in good faith by contributing meaningful fantasy content, you will not be breaking the rules even if you don't understand them. The rules describe how Deities can create new kinds of magic and overrule the laws of physics. There are limitations on these powers, but there are ways around them. So no matter what you want to claim your Deity can do, it's possible to do it. If neessary, we can always assume it is a "mistake" - just like Wikipedia sometimes relies on inaccurate sources, so can this website describe things that are contrary to the basic cosmology of this universe, and we can assume it was based on a poor source or only applied in an alternate timeline or some other explanation.
However, it is important to remember the basics of how Deities gain power (through the worship of mortals). You don't need to keep numerical count of the amount of Deific power you have, just keep a rough estimate in your mind and think about it when comparing how Deities interact with each other and the world.
What are the rules?
The most important rule is to be respectful of other contributors. Do not delete their work. Cooperate with them.
In improvisational acting, one important rule is called "Yes, and..." This means that if a fellow actor makes some clain in the improvised scene, you may not deny it. For example, if actor one says, "That's a nice hat," you can't say "I'm not wearing a hat". You have to say "Yes, and... this hat was very dear to me because my grandmother gave it to me". In this way, you have moved the scene forward. This principle applies to Theonosis as well. If you are a god of war in a given kingdom, and someone else wants his god of war to be worshiped there, it is reasonable for your god to say no. However, you may not say no. You may not wipe him out or bar him from entering your kingdom, just like can't wipe you out. You have to cooperate - either by sharing an Avatar, having twin gods, having an ongoing war that never gets resolved, etc. If you are planning something long-term that requires consistency, such as an empire that rules uninterrupted for centuries, explain this on the talk page before you start. People won't be allowed to overrule your decisions if you set it up as a rule on the talk page.
Similarly, you can set up other rules for specific regions. For example, if you value linguistic accuracy, you can require that all placenames in a particular region adhere to certain rules.
How do I make money?
Check out Theonosis:Hidden Contests.