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Nosotros

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Nosotros is a god of swamps, community, charity, leeches and healing, worshiped extensively in the Northern Kingdoms and some surrounding areas. His followers are well-known in the areas he is worshiped as wandering healers, offering services free of charge as much as possible. They wield a variety of healing leeches that can treat diseases, wounds and even magical curses. Other Nosotran leeches can harm people or undead, or do a variety of other magical tasks.

Hirudine Healers

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Hirudine Healers are the primary specialized class of the Church of Nosotros. They are quite common in the Northern Kingdoms and range throughout Terrwin. They have the clerical spells of a standard priest, but do not use spells for their healing. Instead, they use any of a number of specialized species of leeches, which Nosotros has found or bred from all around the world. Hirudine Healers use a special multi-pocketed robe that can hold hundreds of leeches in torpor. Each pocket can be finely-tuned to the needs of each particular species of leech, keeping them ready for use at a moment's notice. When needed, the Hirudine Healer withdraws the needed leech and throws it at the target. Most leeches heal, but some have more advanced effects. The Healer must qualify for each leech, which may require a certain amount of experience within the church or special deeds or quests.

  • Standard healing leech: Available to all Hirudines, heals 1d8+1 physical damage, black
    • Holy healing leech: 3rd level minimum, heals 3d8+3 physical damage, black
      • Grand healing leech: 5th level minimum, heals 5d8+5 physical damage, gray
        • Superior healing leech: 9th level minimum, heals 7d8+7 damage, lustrous silver
          • Exalted healing leech, 12th level minimum, heals 12d8+12, crimson
      • Continuous healing leech: 7th level minimum, 1 feat and quest required, heals 3d8+3 damage every round, lavender
        • Greater continuous healing leech: 12 level minimum, 1 feat required, heals 7d8+7 damage every round, violet
  • Stilbardian leech: Available to all Hirudines, requires 1 feat, cures minor diseases and ailments, with a Fortitude save (difficulty is DM's option), black
    • Greater Stilbardian leech: 5th level minimum, requires 1 feat, cures all minor diseases and gives a Fortitude save (difficulty is DM's option) for major, non-magical, non-curse diseases, black
      • Daggaren leech: 9th level minimum, requires 1 feat, cures almost any natural disease with no save, grants a Fortitude save for magical diseases
  • Vitality leech: 3rd level minimum, requires 1 feat, restores 1d4 lost strength or level-draining
    • Greater vitality leech: 7th level minimum, requires 1 feats, 3d4 lost strength or level-draining
  • Nostran leech: 9th level minimum, requires 1 feat and a quest, permanently attaches to a Healer and heals d6/rd constantly, also has telepathic communication with Healer and is usually placed to see from the Healer's back, effectively giving the Healer rear vision
    • Greater Nostran leech: 12th level minimum, requires 1 feat, the permanently attached leech gains the ability to cast any three 1-3rd level spells 3xday
      • Superior Nostran leech: 15th level minimum, requires 1 feat, the permanently attached leech gains the ability to heal d20/rd constantly
  • Firebrand leech: 3rd level minimum, requires 1 feat, does 3d8+3 fire damage
    • Greater firebrand leech: 7th level minimum, requires 2 feats and quest to prove moral worthiness, does 7d8+7 fire damage
  • Acid leech: 5th level minimum, requires 1 feat, does 3d8+3 damage for as long as it stays attached, which is until the user calls it off or the victim takes a round and makes a strength check DC 12 to pull it off
    • Greater acid leech: 9th level minimum, requires 1 feat and quest to prove moral worthiness, does 7d8+7 damage for as long as it stays attached, which is until the user calls it off or the victim takes a round and makes a strength check DC 20 to pull it off
  • Icebrand leech: 3rd level minimum, requires 1 feat, does 3d8+3 cold damage
    • Greater icebrand leech: 7th level minimum, requires 2 feats and quest to prove moral worthiness, does 7d8+7 cold damage
  • Energy leech: 5th level minimum, requires 1 feat, gives a +4 initiative, attack and damage for as long as it stays attached
    • Greater energy leech: 9th level minimum, requires 2 feats and a quest, gives +4 initiative, attack and damage as well as an 1 additional attack per round as long as it stays attached
  • Undead leech: 3rd level minimum, requires 1 feat, does 5d8+5 damage to any undead it attaches to
    • Greater undead leech: 7th level minimum, requires 1 feat, does 10d8+10 to any undead it attaches to

Hirudine Healers may only use blunt weapons, and they are often well-versed in hand-to-hand combat. Most Healers, however, are pacifists, or at least greatly abhor violence. They are obligated to attempt to save lives whenever feasible, so they must heal enemies if they can do so safely after a combat.

Lantern

Nosotros sponsors the demigod Lantern, who is the patron of the Springs of Sámbel, a renowned group of healing springs in Crikland.

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